games contest

You are currently browsing articles tagged games contest.

Hi, thanks for dropping by. If you are interested in a lively community around mobile casual games why not register to play, score and make friends. Please go to http://www.playyoo.com/common/registration.html

Show your support for the Playyoo community and receive some cool stuff.Publish one of our contest banners to your web site, blog, or community page, and you’ll receive a Playyoo kit consisting of a Playyoo t-shirt, cap, mouse pad, and more.

If you’d like to receive the kit, simply publish one of the Playyoo contest banners below (we’ve got 140×140 and 180×180, both jpg and png) and send an e-mail with the link to talk@playyoo.com.

Tags: , , , ,

Let's play

This is my step into the game. I’m with Playyoo here in Lugano since last week. Welcome to everybody following us already.

I spent the last 5 years being heavily involved in the sphere; I remember back in early 2002 when I got into blogging I was sure that this is a sign for a more mature, promising and socially engaging web. I won’t continue this sermon. But I tell you to be here at the intersection of a web and platform that supports all we know about user generated content plus augmenting it into the former specialized area of publishing is fantastic.

Gaming On The Go: “The DS killer for the casual market is not the PSP ( ) — though Sony would love for this to be so — but the mobile phone.”

I will be responsible for community building and marketing at Playyoo. So if you have any input/ideas please contact me live.

What we are aiming at is providing not only an easy-to-use platform for downloading games and socializing around it. Additionally and this is a first: we will provide you - and I mean you as in everybody - with an easy-to-use game creator thus encouraging play and fun on both ends. We will support game creation on a normal user - that means you and I can do it - level with our launch in December.

Ah yes I almost forgot - let me point you to our contest. We really strive to launch in December with a compelling offer. We encourage developers to be among the first to put content on Playyoo and get user feedback (and win prizes ;-).
Let’s see - once we are live- what gamers with our game creator can achieve. As you know the notion of democratizing the means of production (thanks for that post Suw) is what keeps the Web 2.0 phenomenon attractive.

What I’m really curious is how a technology like that - compare how YouTube changed the way videos and recently advertising are understood - will change the way we conceive of casual games.

Tags: , , ,

As previously mentioned in “Flash Lite UG Members - you’ve got a whole new way to win,” we’re sponsoring (along with Adobe and O’Reilly) a second contest exclusively for members of regional Flash Lite User Groups. Thursday marked the official launch of the 2007 Flash Lite Game Contest - visit the Mobile Game Contest website for all the details.

The site features a contest page managed by each regional section: EMEA , Americas, and Asia Pacific. You can also post technical and general questions, and participate in discussions with other UG members on the site’s forum boards.

And remember- you must upload your game by Feb 15, 2008 to be eligible for the 2007 Flash Lite Game Contest.

Tags: , , , , ,

We’re now in week two of the Playyoo Game Contest, and if $25,000 wasn’t enough to generate some excitement with Flash developers, we’ve got a second contest going — this time with the Flash Lite User Groups. It’s called the 2007 Flash Lite Game Contest. We’re offering an additional $15,000 in cash prizes and our friends at Adobe and O’Reilly are chipping in other great prizes (Adobe software, anyone?) exclusively to members of regional Flash Lite User Groups.

If you were at Adobe Max in Chicago last week, you may have heard Giorgio Natili announce the contest in the Mobile Device UG session, and he’ll be talking about it again in Barcelona on Oct 17.

So how does it work? As a member of a Flash Lite User Group, you can specify your UG regional section (Americas, Europe and Africa, Asia Pacific) when you create an account at Playyoo. Your games will automatically be entered in the Playyoo Game Contest, as well as submitted for consideration in your regional section. So with little to no extra work on your part, you’ve got a whole other way to win.

Each regional section will be run by a contest leader selected from the regional Flash User Groups and will maintain a page on the 2007 Flash Lite Game Contest website, www.mobilecontest.org.

The winners of the regional sections of the 2007 Flash Lite Game Contest will be selected by a panel of judges comprised of representatives from Playyoo and Adobe, as well as leading Flash Lite game developers worldwide. So while the judging of the Playyoo Games Contest is strictly democratic, the UG contest will be judged by experts based on innovation in concept, game-play graphics, and the technical merits of the game – like memory optimization and loading times.

The prizes for each of the 3 regional sections of the 2007 Flash Lite Game Contest are:

• 1st prize: A prize of YOUR choice valued up to $5,000 USD
• 2nd prize: Adobe software licenses
• 3rd prize: O’Reilly books

And stay tuned in, as we’ll be announcing additional prizes as time goes on. As for the other nuts and bolts: games must be uploaded to the Playyoo website before 23:59 CET February 15, 2008 to be eligible for consideration, and you can submit as many games as you wish.

Check out www.mobilecontest.org for more details on the rules and regulations for theUG contest.

Tags: , , , ,