Today we present you Emilia Ciardi, from Naples. Her game Bog Frog won the 7th price. Quite many do like the graphics and the elegance.
The Game

About Emilia aka Ekleptica
Emilia Ciardi is a software engineer with a strong focus on integrating emerging technologies.Her experience in project management includes specific expertise with projects requiring strong interactive design and multi-disciplinary development teams.She has a clear understanding of communication design including user-centric experiences, graphical interfaces, color theory, motion graphics, usability and accessibility, ranging from Web 2.0 and Internet applications to mobile gaming and DTT services.Currently she lives and works in Naples, Italy as New Media Creative Lead for ITS SpA.
The Interview
WordRap
Tell us a little about yourself.
I’m a girl and a software engineer from Italy. I’m mainly specialised in new media and multimedia applications. I love design, painting, playing piano and, oh well, creating and coding good games.I’m always looking for new ways to express my own creativity.
How did you become a Flash Lite developer?
I work with Flash from about 7 years, so I should say it was only a matter of time. I came across Flash Lite on a grey and boring afternoon about a year ago, and in a few hours I ended up creating my first game, DiceSlam.I had previous experiences with J2ME, so I was very surprised of the very short time needed to create a game with Flash Lite. It was something really close to… love at first sight!
You are interested in casual games, tell us why?
Oh well, I’ve already told you that I’m always looking for new ways to express creativity and I think casual games are a great opportunity in this respect.A brilliant idea, a good gameplay, quality graphics, robust and efficient coding… these are all elements that you have to deal with if you want to create a successful casual game.It’s a truly attractive challenge for a creative individual.And, after all, it’s really gratifying to see people playing and enjoying your own creations.
Tell us how you came up with idea for this game.
Bog Frog was born as an attempt to create something new in the puzzle genre. Actually I think it is quite original and I’m really happy with the random levels generator. I took inspiration from a topological problem I was facing for a completely different project.
What other games do you like on Playyoo?
I really like Panic Mechanic, UFO Catcher and qTile. They all are brilliant, simple and very addictive, just perfect casual games.
What are you currently working on?
Currently I’m working on another puzzle-action game. Till now it doesn’t have a name. I’m also working on a new chapter for “I love pizza”. It will include some of the suggestions I got from users on Playyoo.
What do you think Playyoo can offer to you as a developer?
Playyoo is a great place to get direct feedback from players and test games on a huge variety of devices. Publishing games on Playyoo is also a good way to gain visibility and build a solid reputation.I hope that in the future Playyoo will help developers to access distribution opportunities and get revenue from their creations.
Do have an advice for other game creators how to win a contest like this one?
Just don’t wait too much and upload your game! Submit it to the contest as soon as you have a nicely working version. Then you can improve it and add new features listening to what players think about your game. This way you get people involved in the creative process and you take full advantage of the social network. More involvement, more fun and more players.
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