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Hi, thanks for dropping by. If you are interested in a lively community around mobile casual games why not register to play, score and make friends. Please go to http://www.playyoo.com/common/registration.html

Playyoo has a wide mix of games available, all created by its members. Some of these games have a very wide appeal. Some only make sense to a few people. And some are maybe a first attempt at using the game creator, and a bit repetitive. Playyoo uses the gamestream to deliver games to you that you should like. Frankly, this still needs some work - and it is being worked on. As we get more and more members, it gets trickier to handle. In the next major update to Playyoo, we hope to introduce some extensive improvements in this area.

In the meantime, here’s a little trick you can use, discovered by Ivan, one of our senior techies:

On the web site, click on “configure your game stream” (the link is in the bottom right of the game stream strip), and set all the sliders in “adjust your category mix” to the second level, as seen here:

sliders.jpg

The result should be that your gamestream is mainly populated with “custom” games, with a sprinkling of the highest rated Game Creator games.

Of course, you can click on the “Games” link in the green menu bar to see the full set of games currently available in Playyoo - and if you find a game which you think deserves more attention, then add t to your favourites, play it on your phone and give it a high rating.

Playyoo is all about playing on mobile phones. You can only rate a game when you play it on your phone. You can also add comments directly from the phone, although comments can also be made through the web site. We’re aware that at the moment how to do this may not be entirely obvious, so this short video shows you how it’s done (note: it’s not exactly Hollywood quality!).

By the way, we assign a default rating of “3″ to new games. So a game rated 3 is average, 1 is poor, and 5 is excellent. You can change you rating of a game at any time: we only retain your latest rating.

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We recently introduced a new feature, the “short ID”, which is accessible through the Your Account link.

The point of this feature is to make it easier to login to Playyoo on your mobile phone. Now, rather than having to painfully enter your email address, you can choose a user ID of minimum 4 characters. Note that this has nothing to do with your nickname, and remains private.
The best way to use the short ID is to choose a sequence of letters which can be entered with single taps on your phone keyboard. For example, ADGJ, which is entered by typing 2-3-4-5 (somebody has already grabbed this one, unfortunately. I wanted it!).

Other strategies might be to choose a pattern, or to map to a number. For example, my birthday is 28 Feb (so, still time to buy presents), so I could try AT02.Other easy to remember numbers could be the first 4 of your spouse’s phone number, or your ZIP code.
Let us know how this works out for you, and if you have any suggestions.

Of course, you can also use this short ID to login on the web. And by the way, we’ve also added a third way to identify yourself: just use the mobile phone number you registered with.

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The Playyoo launch contest will soon be over, but it doesn’t end there.

We want to make Playyoo a place where skilled Flash Lite developers - and that means all of you - can show off their talents, attract an audience and build up a great portfolio of games.

After the contest ends, we will be promoting the leading games and game developers, covering at least the top 20, not just the prize winners. We will be featuring the games on Playyoo, we will run interviews with developers on this blog and elsewhere, we will be showcasing their games to commercial partners, and we will be pushing them in general to the Adobe Flash Lite community. The Flash Lite community has got Playyoo off to a great start. Now we can start helping you in return.

We believe that Flash Lite has a big future, and while we hope that Playyoo will play a key part in that, coming from the user generated content side, we also believe there are great opportunities for individuals and small companies to develop a career in this market.

We have big plans ahead for making Playyoo an attractive resource for both hobbyist and professional Flash Lite developers, and we also hope to be able to make introductions to content purchasers.

We would love to hear from you about what you would like to see from Playyoo. Let us know through the developer forum, or contact us directly at support@playyoo.com

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