Contest News

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Hi, thanks for dropping by. If you are interested in a lively community around mobile casual games why not register to play, score and make friends. Please go to http://www.playyoo.com/common/registration.html

The contest rankings which will determine prize winners in the Playyoo Game Contest are calculated on the basis of the popularity of a game. In order to minimize any chance of artificial results, we will use an algorithm which applies a weighting based on some of the other user activity variables, both public and private. These might include rating, preview count, number of unique member downloads, time spent playing the game, and other factors. For obvious reasons we’re not disclosing this algorithm!

At present there is a glitch in the interface which means we are not showing accurate data in the Contest leaderboard. However, it is not seriously wrong, and it will soon be corrected.Game owners can increase their chances of winning by getting as many people as possible to play, so for example inviting friends on other social networks to join Playyoo, by engaging in internal self-promotion, as several enterprising members have already done, and by creating more games. Obviously they can also create multiple user accounts and play their own games, but actually this is less effective than you may realize!

There is no rule that prevents any one member from winning more than one prize. It’s still wide open, and we anticipate a strong growth of the user base in the next few weeks. So, keep at it, and good luck to everybody. We value and appreciate every game that you create and upload, not just the winners.

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Let's roll

Hey Samir, we like this one, do you have another one in the making. With the next software update it’ll be online. Since we are getting ready for the launch it may take some time to be public - say around Mid-December.Anybody else is posting about crafting a for the ?

My first Flash Lite game for Playyoo contest « SAMIR: “I have created a little game in 2 for Playyoo, which I will be uploading to Playyoo in a day or two. Its a simple game where the player need s to hit a ball to put it in the golf hole. Each time diiferent slope will make it difficult to get a successful hit (I my self never crossed a score beyond 3!).

Heya, a second game.

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Show your support for the Playyoo community and receive some cool stuff.Publish one of our contest banners to your web site, blog, or community page, and you’ll receive a Playyoo kit consisting of a Playyoo t-shirt, cap, mouse pad, and more.

If you’d like to receive the kit, simply publish one of the Playyoo contest banners below (we’ve got 140×140 and 180×180, both jpg and png) and send an e-mail with the link to talk@playyoo.com.

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As previously mentioned in “Flash Lite UG Members - you’ve got a whole new way to win,” we’re sponsoring (along with Adobe and O’Reilly) a second contest exclusively for members of regional Flash Lite User Groups. Thursday marked the official launch of the 2007 Flash Lite Game Contest - visit the Mobile Game Contest website for all the details.

The site features a contest page managed by each regional section: EMEA , Americas, and Asia Pacific. You can also post technical and general questions, and participate in discussions with other UG members on the site’s forum boards.

And remember- you must upload your game by Feb 15, 2008 to be eligible for the 2007 Flash Lite Game Contest.

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The urge to play is built into our DNA. Humans are by nature restless, always seeking something to occupy their attention. Since practically everybody carries a mobile phone nowadays (we’re talking 3.2 billion mobile subscribers by 2011), the phone is the obvious distraction of choice when we’re looking to fill a few moments waiting for a friend at the café or the next train. But most mobile users have yet to take advantage of games on their phones - mainly because, to date, there has been a lack of easily accessible, casual games to satisfy this “quick fix.”

 

Flash game developers have a huge opportunity here. Mobile Flash - or Flash Lite - games do not need to be anywhere near as complex as desktop games, in fact often the very simplest are the most powerful. Think of Bejeweled, Skipping Stone, Diner Dash, Lumines. And Flash Lite is ideally suited to rapid production of simple games. At the same time, as John Carmack pointed out to us (see Why John Carmack believes in mobile games), the mobile platform is a great environment for trying out new ideas and concepts which one day might evolve into more sophisticated desktop productions.Flash Lite development tools are included in Flash 8 Pro and Flash CS3. Flash CS3 also brings the powerful new Device Central tool, which helps remove a lot of the pain of testing mobile games. Flash Lite relies on earlier, simpler versions of Actionscript, and has been optimised to enable you to quickly develop compelling mobile games.

Playyoo is the only Flash games site solely dedicated to mobile casual games. Of course, there are other great sites out there focusing on Flash games, some of which are now starting to extend into the mobile world. But here at Playyoo, we started from the ground up with a focus on mobile, and mobile only - and we’ve got a great set of features coming up which will help both developers and players get the most out of mobile gaming with Flash Lite. (Why just Flash Lite? While Java has a place in mobile games development, we’re convinced that as far as casual games are concerned, Flash Lite is an incomparable tool).

 

When you deliver your game to Playyoo, it will instantly become integrated in a meta-gaming system built around a rich set of social networking tools. You will reach a worldwide audience, enhance your reputation as a developer and get to see the reaction of our player community that’s made up of people of all kinds of cultures, backgrounds and abilities.Playyoo members will have access to features which overcome the common issues with the mobile game delivery process, as well as desktop and mobile interfaces that give individuals quick access to the type of games they like. All you need to do is turn your game concept into Flash Lite code.

Playyoo is well funded with an ambitious team driving it forward, and will provide you with an ideal channel to show off your skills as a Flash developer in the mobile market - without having to deal with mobile operators or device manufacturers.Oh, and one more thing: get started now, and you could end up $10,000 richer!

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