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One of the more challenging games submitted to the Playyoo launch contest was Think Fast by Izam. It’s an educational game that challenges players to solve math questions, quicker answers are rewarded with more points. Our initial reaction was "What a great idea!".
Now, according to ReadWriteWeb, a book has been released by MIT professor and director of MIT’s Scheller Teacher Education Program Eric Klopfer which makes the case that mobile games can augment other education tools.
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May 20, 2008 at 10:47 am
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